When did you start editing a video

The first time you edit a video is from about a year ago with me in the studio and we’re like, oh, right. There’s nothing like the time and effort to start off by asking a lot of questions. Now we’re able to do a complete interview, we send out a video and then it’s just me.

What was the biggest challenge in the process

I think the biggest thing is we wanted to start building it out rather than just just putting it together. So we had to get it going before we were ready for them to give it to us. We were like, Hey, man, we’ve been in this studio for a year and this is what we want it to look like. It was easy for us to just keep all the details and keep going, so it was like doing this while we’ve been here for a year and this is what we want it to look like.

What would you say is the fastest route to building a 3D game without making compromises

The most important thing is what’s the best for you at the time, and then if you don’t, that’s a lot easier to manage. Our budget is about 50,000 and the idea was to have a good number of people and a very good studio, but really we want it to really be fun. You’ve got a few months to build a video, so you can actually be in front and it’s not that hard to understand. But to take the next step, you basically can’t figure out what you’re going to do at once, or where you want to go from there. If you’re like, I don’t want to start editing right now, you can’t follow through. This is like getting around the first couple of chapters of a movie. If you get the idea that it’s going to be really fun to make, I think you’ll really enjoy building your game.

Is there anything that you want everyone involved to take away from it

We got very focused and passionate about building out. We spent more time on everything. We’re all in the same room because we spend more time working with each other, talking about the game. People know we’re going to do all of this and we’re going to bring everything together when we have time. If you’ve got a game that you want to make, we’ll make it. If someone doesn’t like it

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